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1. Our approach
Zeka Kutusu: Kelime & Sudoku is a puzzle app with word games and Sudoku. No account or sign-in is needed, and you are not asked for a name, phone number or email address.
Your game progress is stored on your device. The app also uses Google AdMob for advertising and Google Analytics for Firebase to measure usage. These services send certain technical and usage data to Google. Therefore, it is not accurate to say that all app data stays only on your device.
2. Game information stored on your device
Depending on the modes and features you use, the following is kept in the app's local space:
- Game progress: Unlocked/completed levels, scores, statistics, unfinished games, puzzle boards, guesses and hints used.
- Rewards and goals: In-game Gold balance and reward records, achievements, badges, daily streaks, tasks, weekly goals and personalized level orders.
- Preferences: Theme, sound, vibration, hint confirmation, game settings, reminders and tutorial completion.
These records let you resume playing, calculate rewards, display goals/statistics and retain preferences. There is no developer-operated account or progress synchronization server.
3. Advertising and Google AdMob
The app offers rewarded ads you may watch to earn in-game rewards. Google AdMob provides the ads. They may preload in the background at startup and after an ad is shown; choosing not to watch does not mean the advertising service processes no data.
Google Mobile Ads may process IP address and derived approximate location, ad/app interactions, performance/diagnostic data, and device identifiers such as advertising ID and app set ID. These are used for ad delivery, measurement and abuse prevention.
Ad personalization, available identifiers and processed data depend on the device, region and Google's current settings. Android advertising privacy settings let you manage your advertising ID and related preferences. These settings do not stop all technical processing.
Details: Google Privacy Policy and Google Mobile Ads data disclosures.
4. Usage analytics and Firebase
The Android app uses Google Analytics for Firebase to understand game-mode use and onboarding and improve the app. The developer can view usage reports through this service.
The app sends tutorial completion/skipping, game-mode opening and game-completion events, with relevant mode/result information. These custom events do not include names, email addresses, typed guesses, puzzle answers or your local game save.
Analytics may automatically process app launches/sessions, app version, device/OS information, language, approximate region and installation identifiers. When available, the SDK may process Android advertising ID. Approximate region measurement does not require GPS access.
The current app has no separate in-app option to disable Analytics. Transfer may not occur while offline; recorded events may be sent when connectivity returns.
Details: Google Analytics data collection and Google Privacy Policy.
5. Device permissions and reminders
- Internet/network state: Used to load ads and send analytics events. Local puzzles and saved progress do not require a developer server.
- Notifications: If enabled, local daily game reminders are scheduled on the device, not sent remotely by the developer.
- Device restart: Used to restore scheduled reminders.
- Advertising ID: Android support for ad/analytics device identifiers; not camera or location permission.
- Backup selection: When restoring, the Android file picker provides access to the backup you select. There is no feature scanning all files.
The app does not request camera, microphone, contacts, SMS, call-log or precise-location access. Manage notification permission in device settings; denying it does not prevent playing. Depending on settings, notification content may appear on the lock screen.
6. Backups and result sharing
Progress backup: When you start a backup, game progress and transferable preferences are written to a JSON file. Some device-specific preferences such as notification permission are excluded. Choose a destination in the device share menu to save/send it. Email, messaging or cloud-storage selections transfer it to that service.
The backup is not password-encrypted. Anyone with access can read the game records. Keep backups secure. Restoration brings records onto your device and may replace existing progress.
Game result sharing: When you choose to share, an achievement/result card is created as an image and passed to your selected app. Images and text are subject to that service's privacy terms.
Android system backup/device transfer: Device and operating-system backup settings may allow local app data into system backups or onto another device. Manage these backups in device settings.
7. Third parties and data transfers
Google and related providers may process information for advertising and analytics. Their infrastructure may process it outside your country. The Google disclosures linked above govern those services' practices.
Your entire local game save is not included in advertising or Analytics events. Backups/sharing you initiate send the selected content to the recipient. Opening Google Play or an ad link is subject to the destination service's terms.
8. Retention and deletion
Local progress and preferences remain until you reset them or clear app data.
- Game progress: Use Settings → Reset Game. Progress, scores, streaks and Gold are reset; sound, vibration, theme and certain game/reminder preferences remain.
- All local app data: In Android Settings → Apps → Zeka Kutusu → Storage, clear app data. Labels vary by device. Uninstalling normally removes the local app space.
- Backups/shared copies: Resetting or uninstalling does not automatically delete exported files, shared results or system backups. Delete them separately from the service storing them. Restoring an old backup may recreate deleted progress.
Deleting local data does not automatically delete advertising/analytics data already sent to Google. Retention depends on that service's settings and policies. Contact us below about such data; requests are assessed within the service's deletion capabilities and the ability to link the record to you.
There is no Zeka Kutusu account to delete. Before deleting/resetting, check any progress you wish to keep.
9. Security
Local records are stored in the app's operating-system storage space. There is no additional password/biometric lock, and progress backups are unencrypted. Google Mobile Ads uses TLS encryption for data transfers.
Use a screen lock, keep your operating system updated and protect backups. Someone with device access can see progress in the open app. No storage or transmission method guarantees absolute security.
10. Children’s privacy
The app does not request children's names, addresses or contact details during registration; there is no registration feature. The advertising/analytics processing described above may nevertheless occur.
Parents and legal guardians can contact us below about a child's use or data. Do not send unnecessary personal information about a child or sensitive documents in support requests.
11. Contact and privacy requests
Send privacy questions and information, correction or deletion requests to the email address below. The developer cannot remotely access or delete local game records on your device.
If you email us, the developer and email service process your address, message and attachments you choose to send to answer your request. Local game records are not automatically attached. Correspondence is kept for as long as needed to resolve the request and meet any applicable retention duties.
Publisher: Piksela Studio
Developer and privacy contact: Hakkı Özkan
Email: hakkitrb@gmail.com
12. Policy changes
If app features or data practices change, this policy and update date will be revised. When needed, changes will be explained before using the relevant feature.
This policy covers the Zeka Kutusu mobile app. Any visitor logs or cookies on the website publishing it are subject to that site's separately disclosed practices.